
As a company, we started by making apps for BlackBerry phones. We easily transitioned into Android phones, since both types of apps were based on Java code. We made a lot of mistakes. There was money to be made, and we made some, but we also lost a lot. 2010 was when we went 100% iOS.
Overall, this was a great experience. We followed the market and found our way, but ultimately we came up with fun trinkets that had no real meaning or purpose other than to have fun and make money. The meaning and purpose would come in 2017.

Development was strong between 2017 and 2020, but I have since begun working on other projects. You can still join the thousands of users who use the app every day (and it still doesn’t collect any of your data) by purchasing it for iPhone, iPad, and Apple Silicon Macs on the Apple Appstore.